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Discussion
May 8, 2014

Interactive Version of the Boy who Cried Wolf

by: 19parka

Story Title: The Boy Who Cried Wolf
Author: One of Aseop’s Fables
Moral of Story: Don’t lie or there will be consequences

Script:
Stage is presented: A farmground, brightly lit and full of plants
First sprite is present: Flock of sheep
Second sprite enters: Shepherd boy, named John
John: What a great day to prank somebody!
Sheep: Yeah man! Do it!
John: Okay! Let’s pull a prank on the local villagers!
John: If I yell “WOLF! WOLF!” Then the villagers will come running to help save my flock!
Sheep: Sounds good! Let’s do it!

Change Stage: To the front of the village, with John and his flock of sheep standing in front of it.
John: HELP! HELP! A WOLF IS ATTACKING MY SHEEP!
Sheep: [Sheep sounds]

Change Stage: Inside the village, with the crowd of villagers and the mayor standing in front of it
Sounds: [Village sounds; talking, gasping]
Villagers: “That’s John, the shepherd boy!”
Mayor: “We have to help him!”

Change Stage: Back to the farmground, with John and his flock of sheep standing in front of it
Mayor enters the scene, closely followed by the villagers
Sounds: [Villagers talking; murmuring]
Mayor: John! We heard you calling for help!
Villagers: Where’s the wolf? We heard there was a wolf? [More murmuring]
John: Just kidding! [Laughs hysterically]
Mayor: That’s not cool, man. We really thought a wolf was gonna kill you.
Villagers: I thought we were all friends.
Mayor and Villagers leave the scene to the right.

Change Stage: Back to the front of the village
John: That was funny!
Sheep: Let’s do it again!
John: I don’t know, I might get into trouble or it might be bad for me in the future.
Sheep: On the other hand, we can make fun of the villagers later!

Change Stage: Blank screen with two choices
[Allow the user to make the choice]

Positive Choice
John: I won’t prank the villagers again so that we can all be friends and trust each other.
Sheep: Aw man you suck.

Change Stage: To the front of the village
John: Hey guys!
Mayor: Hey there, Johnny!
Sheep: You guys all suck.
Villagers: We can trust you now!

Mayor: John, let’s promise not to prank each other anymore.
John: Alright, Mr. Mayor. I won’t listen to the demonic thoughts of my sheep inside my head anymore.
Mayor: What
John: Nothing

Change Stage: Inside the village
John: Let’s all be friends now!

Credits

Negative Choice

John: Hah! They fell for that again. Wow, it really is getting pretty dark.
Sheep: Yup. I’m getting the chills and it’s creepy out here.
John: We should be getting back to town soon.
Sheep: I don’t know if they’d be okay with us going back...
John: If they’re really mad at us, it’s your fault for making us prank them like that.
Sheep:At least I’m not talking to my own flock of sheep.
John:Shut up, Let’s get going.
Sheep:Am I hearing things? It’s so quiet because everyone’s sleeping and I can hear everything.
John: That’s just all the farm animals going to sleep.
Sheep: There aren’t any actual wolves out there, right?
John: I would hope not. That would make me look like an idiot and mark me as the antagonist if this ever became a book.
Sheep: Yeah that would be so ironic it would be overly ironic.
John: Wait do you hear that?
Sheep: Well, I don;t appear to have ears, so no. Not really.
John: Dude, I think that’s an actual wolf.
Sheep: OH LAWDY JESUS RUN EVERY SHEEP FOR HIMSELF

[Hear wolf sounds]

Credits

Developer’s Journal
10:55, In my room on 5/4/2014
The animation I started over because I messed up on the sprites and their scripts; I used a variable and it kept messing up, so today I started the animation with broadcasts with assigned actions. The “John” sprite is coordinated to walk around and the sounds olay at times where they make most sense.

9:26, In my room on 5/4/2014
I finished most of the animation today and I look forward to adding all the backgrounds and editing the scripts so that they make most sense in the way the sprites interact. Every single sprite, including John, his sheep, the mayor and the villagers (Not including the title) have dialogue and talk in a way that progresses the storyline.
Project Plan:
Materials: Sprites, Blocks, Sounds from Soundbible Audio archives, Internet
Tools: Scratch, Computer, Wifi, iPhone
Time: 7-8 Hours at home and at school
Budget: None
Labor: Only me

1. Find and draw all backgrounds and sprites required to complete portraying the chosen fairy tale, “The Boy who Cried Wolf.” (Note the authors, artists or photographers that you took the art from in order to give them credit in the end of the animation.)
2. Begin the animation and use the sprites, the backgrounds, and the sounds to create the storyline of the story The Boy Who Cried Wolf.
3. Finish the animation and upload onto websites (After citing sources)

Phase E: Evaluate
My project overall follows the design specifications because my animation was more than two minutes long, and I cite the credits to all the art and backgrounds I took from other sources (WikiArchives.) The animation is interactive; it allows the user to make a decision between two choices that affects the outcome of the story. The choices leads to two branches (The wolf eating the sheep and the villagers deciding they can trust John the Shepherd) and the user has to choose the ethical decision that can help the plot change. The choices to describe the outcome and how the outcome has consequences when you choose the unethical decision.
The project closely follows the storyboards and the script, but the storyboard is more vague to allow it to capture the overall story of the animation. The dialogue and actions of the script are identical to those in the animation.

Discussion
May 8, 2014

"The Boy Who Cried Wolf" by Mairi Mackinnon

by: 19waseefr
The Boy Who Cried Wolf Title Page
The Boy Who Cried Wolf Act 1
The Boy Who Cried Wolf Act 2a
The Boy Who cried wolf Act 2b

Investigate Stage

Fable-The boy who cried wolf

B Design
Story Script

Boy-Well, well looks like I have to start tend the sheep again, I wish a wolf would show up, it add excitement and tension.
Boy-Alright now I am lonely, forever alone I guess… let me go into town.
Man-Hey sherperd boy did you tend the sheep?
Boy-Yeah, but I was all alone, like always..
Man-You don’t need company, I grew up alone and look at me know!
Boy-Yeah, okay I think you should look at yourself in the mirror again
Man-Just go home now
Boy-Alright, I will, and then it will be another boring day of tending sheep.

THE NEXT DAY

Scene 2-
Boy-Ughh, now I go tend the sheep.
Boss- YOU BETTER DO A GOOD JOB
Boy-OKAY, DON’T YELL AT ME
Boss-Just go
Boy-(As he arrives, he gets a bright idea) Hey why don’t I make a fake wolf call, I will get attention than.
Boy-Teleportation Jutsu! Towns people there is a wolf, there is a wolf
Crowd-WHAT TIME TO GET THAT UNCULTURED SWINE OUT OF THIS TOWN.
Boy-Umm...it’s in the sheep herding place.
CROWD-ALRIGHT LETS GO
(Teleportation Jutsu

Scene 3-
Man-There is no wolf!
Boy-Yeah, umm I don’t know what happened
Man-YOU TRICKED US, HOW DARE YOU, LETS LEAVE
Boy-NO NO, PLEASE DON’T, ALRIGHT LEAVE
Boy-I DON”T NEED THem
Man-You shouldn’t have done that

Scene 4-
Boy-Should I do it again

IF A PRESSED ,Positive) outcome-Boy-Alright fine, I won’t do it again.
(runs back into town.)
Townsmen-So where are the wolves?
Boy-There weren’t any, I am sorry for doing that last time, I guess it was wrong to do…
Townsmen-YOU GUESS IT WAS WRONG? BOY, IT WAS WRONG.
Boy-Okay, okay I get it, I won’t do it again.
Townsmen-Good, you learned your lesson, now get back to your job..
Boy-Oh yeah that..
If B pressed-(negative) outcome-Alright, lets do this again.
(runs back into town.)
Boy-There are wolves, lots of them they are trying to attack the sheep.
Townspeople- LETS GO
Boy-(runs with the town people)
Townspeople-WHERE ARE THE WOLVES?
Boy-Ummm...They left?
Townspeople-You lied to us again?!?!
Boy-Nope….?
Townspeople-Okay, this is the last straw you shall pay the price. (run back into town.)
Boy-Huh….I wonder why I see grey creatures coming towards me?
Boy-Wait they are wolves. (cries to the people that there are wolves.)
Man-Yeah sure
Boy-You have to listen to me,
Man-Just keep on cryin
Boy-Fine, leaves shamefully and listens to sad music

StoryBoards Act 1

Act 2a

Act 2b

Project Plan-
Resources-Sprites and backgrounds
Materials-Sprites and backgrounds
Tools-Storyboardthat, Scratch Program, internet connection, laptop.
Location-Home
Labor-Steve Wright Jr for cm punk picture
Pokemon remix studios for soundtrack 1,
All rights for WWE for Undertaker’s theme song
and Cm pUnk theme song
Money-0
Time-4 hours

Phase C

Action Plan-
Step 1-Complete storyboards and scripts.
Step 2- Get the proper music tracks and make sure it has a creative commons tag, and get proper images and make sure that has proper creative commons tag.

Step 3- Get through the actual project and make sure it is correct

Step 4- Test out the project for any mistakes and make sure it meets the design specifications.

Phase D-Create

Developer’s journal-
Well, my animation has a few modifications from my script, such as no wolf, because there were some technical difficulties and the wolf wouldn’t come out well, so I decided not go with that idea but improvise instead, and just made the wolf come but nobody saw it.. I did this at my house and it took about 4hrs.

Phase E-Evaluate

Evaluation-
Well my project does follow my script, except for the music track, my original idea was just to make a animation without music, but then I realized that the animation was a bit dull, so I decided to use music tracks to make it bit more interesting to see and watch. My animation does follow the design specifications, my animation is more than 2 minutes long, my animation is interactive with the user, as he or she decides the outcome of the story. My animation does have two branches and two different endings, and the user makes an ethical decision that involves two choices, and does teach a lesson whether or not the outcome is positive or negative. The story that leads up to the ethical decision is one minute long, and the branches that follow up the story are one minute long. My animation does not completely follow my storyboards, as there was supposed to be a wolf, but no matter what I did for some reason, I couldn’t get the timing exactly right, so therefore I took out the wolf, and just made it seem like the wolf made an off screen appearance, and there were some differences between the design and the final product, such a the music tracks, and the image I chose, i was going to choose a stock sprite that scratch already had, but they didn’t portray the character in the comedic way I wanted him to be like, and the tracks were added to make the story more interesting and exciting, and there were a few changes in dialouge as I added more lines to make the story a bit longer and more comedic.

Discussion
May 8, 2014

"The Ugly Duckling" (Interactive Version)

by: 19dokicr
Story Board
Title Image

Design Phase:
Story: The Ugly Duckling
http://hca.gilead.org.il/ugly_duc.html

Script:
Characters: Mother, Sons, the Ugly Duckling

Scene 1:
Setting: Pond
Mother: Enter from left.
Two sons: Enter from right.
Mother: Look at you, all of my beautiful children!
Son1: Not all mother…
Mother: What do you mean?
Son2: Look over there, there is another egg!
Mother: That looks like a turkey egg, not mine.
Son1: Your right! Look at how ugly it is!

Scene 2:
Setting: Mother’s nest
All: Enter from left.
Son2: What an ugly egg! That is surely not yours!
Mother: Wait a second…Shh!
The egg slowly begins to crack and hatch.
All: Gasp!
Son1: ...Mother… is that a duckling…
Mother: Yes, yes it is.
Son2: That still looks like a turkey…
Son1: It is our brother. That ugly, ugly duckling.
Mother: What shall we do?


Positive Decision
Negative Decision

Scene 3A:

Son2: Let’s Abandon it!
Mother: We cannot… we are going to raise and love this ugly duckling.
Son1: Thinks, Fat chance!
Son 2: Are you sure?
Mother: Who knows? This child might help us in the years to come…

Scene 4A:

One year later...
Son1: Look at me and you, we are beautiful grown ducks!
Son 2: Our feathers shine brighter than the stars themselves!
The ugly duckling: Why am I not so elegant or beautiful?
Mother: Ahh! The pond monster! The monster is coming!
Sons and ugly duckling:Noo!
Ugly duckling: I will save you!
The Ugly duckling hits the monster, driving him away.
Son1: How, how did you do that?
Ugly duckling: I have no Idea.
Suddenly the Ugly duckling changed into a magnificent grow up duck.
Sons and Mother: Gasp!
Mother: Not only did you save us from death, but you have transformed into the most beautiful bird that I have ever seen!

Moral: Never let up on an opportunity. You never know how it could affect you later.

Scene 3B:

Son 2: Let’s Abandon it!
Mother: We should… there is no way that anyone can this ugly duckling.
Son1: Thinks, woo-hoo!
Mother: There is no way that this ugly duckling will ever be a benefit to us.

Scene 4B:

One year later…
Son1: Look at me and you, we are beautiful grown ducks!
Son 2: Our feathers shine brighter than the stars themselves!
Mother: Ahh! The monster! The monster is coming!
Sons and ugly duckling:Noo!
The monster jumps at the three ducks, eating them all.

Moral: Never let up on an opportunity. You never know how it could affect you later.

Evaluate:
My project fits the design specifications. The animation is a total of 3 minutes long. Because of the split ethical ending, the positive outcome lasts 2 minutes and the negative outcome lasts 2 minutes. The beginning is 1 minute, totaling the animation to 3 minutes, 1 more minute than the requirement. Also, the viewer makes an ethical decision to take or leave the ugly duckling.

Discussion
May 8, 2014

The fox, The ass and the lion

The ass, The fox, And the lion

A: Investigate-Choose my story
a)The ass, The fox, and the lion
b)http://www.taleswithmorals.com/the-ass-the-fox-and-the-lion.htm
c) The main character is the fox
d) whether the fox will trust the lion
e) The fox trusts the lion who is his lethal enemy.
f) The fox does not trust the lion and instead helps the ass run away.
g) Never trust your enemy

B: Design
Story script

SCENE 1:

It was a beautiful in the enchanted forest and the fox was taking a stroll.
(He meets the ass)

Fox: Hello fellow animal of the forest
Ass: why hello, nice weather we having right?
Fox: Yeah its great weather for me to go hunting for little prey
Ass: Well this grass sustains my food needs
Fox: If you need any help collecting food, i can help
Ass: Actually i would enjoy some company
Fox: Yeah i sometimes get lonely sitting at the hole of a mouse
Ass: When I’m on the prairie, its only the crickets and I want someone to talk to
Fox: You wanna see how i hunt, I’ll show you. Follow me
(The Ass and the Fox go to the signature hunting spot)
Ass: Nice hunting spot i see you caught a mouse already
Fox: yeah well i better be on my way now, goodbye!
Ass: okay goodbye

SCENE 2:
(The fox follows down the path, he then hides behind a tree to stay hidden from the great lion)

Fox: I need to keep my family safe, maybe i can negotiate with the fox?
Fox: Excuse me mister lion!
Lion: Who dares to walk down this path
Fox: Its me the fox, i want to work a compromise between us
Lion: Speak!!!
Fox: I currently made a partnership with an ass, i can lead him into a trap if you promise you won’t hurt me
Lion: Hmmmmmm, i am hungry so yes sure
Fox: Can i trust that you will not touch me or my family
Lion: I am not a liar if thats what you mean
Fox: No of course not, ill have your ass ready trapped in a hole at the desert edge at the crack of dawn

SCENE 3:
(The fox walks to the hole with the ass)

Fox: I wonder if i should do this, we are hunting buddies

Decision: Ask the user whether the fox should lead the ass to the hole or run away with the ass

Act 1-

Act 2a-

Act 2b-

C: Plan
Resources: Fables.com
Materials: Pictures, music
Tools: Scratch, Storyboard That
Location: Home in room
Labor: Me, Myself, And I
Money: 0
Time: About 4 hours

Action Plan:
1. Create the script
2. Create the storyboards
3. Find needed materials
4. Create the presentation itself

D: Create
Developers Journal

During the creation of this presentation, i ran into some common problems, How do i present this? Should i clarify what happened there?
So basically i had to improvise on what i already had. I changed the dialogue up a little bit and i had to shorten or not include some events from the storyboard such as the fox actually catching the mouse.

E: Evaluate

I thought that this project was better than the last. Since the last project i have learned more about scratch and i was able to implement some of that knowledge into this project. my presentation is well over 2 minutes because i figured that there was lots of dialogue and it was disappearing off the screen too fast so i gave the speech some more time so that the viewer would have enough time to read the speech completely. Another reason why my presentation was longer is because i added some other parts and made some parts longer. This helped to make the story flow more nicely. The story is interactive because there is a part in which the fox asks the viewer whether he should trap the ass or tell the ass about the lion. The viewer must type in either trap the ass or something else and that will result in the fox to trap the ass. Another response will have the fox tell the ass about the lion. The outcomes of the decisions tell the reader that you should never trust your enemy and never betray your friend or bad things might happen to you. Im not sure if the negative decision is one minute long but i know for sure that the positive decision is one minute long. At the end i credited myself as well as my music provider which was a youtube channel called Musicchannel0406. Overall i thought that i have done my best on this presentation and i'm looking forward to doing this again

Positive Outcome Negative Outcome Fox: Ok wait up ass, i have something to tell you
Ass: What is it?
Fox: Well where we are going is not my other hunting hole but your very death
Ass: What do you mean?
Fox: In order to keep my family and i safe, i told the lion that i would trap you in a hole so he can get you
Ass: WHAT?!?!?!?!?!?!
Fox: Im sorry, i couldn’t bare the sight of you getting torn to bits so i decided to warn you
Ass: Ok thats nice but i don’t think i can trust you
Fox: Please i’m sorry, i realized that that would make me a really big fat jerk.
Ass: Okay i understand, now what will you do, the lion will be looking for you
Fox: Then lets trap him
Fox: Okay lets go to my other hunting spot, its a very good one.
Ass: Okay lets get a hurry on it
(They arrive at the ditch)
Fox: Okay jump in i’ll be right behind you
Ass: Wait this is just a hole
Fox: I know i’ll explain to you the mechanics when we are in there
(Both the fox and the ass jump in)
Ass: Okay i’m in how does it work?
Fox: Let me get my hunting stick, i’ll be right back
(The fox meets with the lion)
Fox: Okay Mr. Lion, i got the ass in there
Lion: Thank you, NOW DIE!!!!!
(The lion devours the fox and later the ass)
Discussion
May 7, 2014

"the boy who cried wolf" interactive animation by aesop

act 2b
tittle page
act 2a
part 1

A: Investigate - choose my story
a. Tittle and author-
b. links to full text if the story
c. 9dentify the main character
d. identify the moral/ethical lesson
e. describe the characters
f. Describe alternite ending
g. Whats the ethical lesson?

a. The boy who cried wolf. By:Aesop
b.
http://en.wikipedia.org/wiki/The_Boy_who_cried_Wolf
http://etc.usf.edu/lit2go/35/aesops-fables/375/the-boy-who-cried-wolf/
c. The boy who actually cried wolf.
d. You should not complain when there is actually not a problem because you may actually be in trouble one day and no one may believe you.
f. The boy had not called wolf when it wasnt true and then he had gotten help and he was okayyy.
g. That when you dont lie you can get help in times of problems.

B: Design - Script
Characters
Aaron boyh
Wolf
Grandpa
Hunters
Mama

Scene 1: (At home)

Aaron boyh: Mom im bored… ima go get some eggs for tomorrow’s breakfeast and check on the sheep.Ill be back before dark and I also want to go into the village.
Mama: Okay but that is it. DOnt get into any trouble. Hurry along now.
Aaron boyh: Okay, mama.
(Aaron boyh walked out to the garden)

Scene 2: (In the garden)

Aaron Boyh (thinking): Im so bored.. What could I do?
(He begins singing a littles toon as he walks toward the farm and passes some homes and sees a wanted sign for a wolf)

Decision : Aaron Boyh (thinking): I know! I can play a trick on the villagers about the wolf that they have been talking about… But I could get into trouble by mama.
If boy should cry wolf and have some fun then on the right arrow key.
If boy should continue on with his day without getting into any trouble the click on the left arrow key.


Aaron Boyh (thinking): Actually, I could get in trouble.. Aaron Boyh: Aghhhh!! WOLLFFF WOLFF! I SEE A WOLF!
Aaron Boyh (thinking): Actually, I could get in trouble..
(walks to the garden and tends to the sheep)
Aaron Boyh: Left! Right!
(gives the sheep orders, walks home and hums a toon)
Aaron Boyh: Hayy mom! Im home :)
Mama: How was your day?
Aaron Boyh: Fun and very uneventful.
Mama: What would you like for dinner?
Aaron Boyh: How about chicken and rice because Im very hungry.
Mama: Okay settle down. It may take a bit. Go ahead and entertain yourself for a bit.
Aaron Boyh: Aghhhh!! WOLLFFF WOLFF! I SEE A WOLF!
(hunters come running.)
Hunter: Whats wrong?
Hunter 2: direction did he go in.
Aaron Boyh: Hahaa. Just kidding.
Hunter 3: You should be ashamed and you will pay.
Aaron Boyh: Hahaaaa… Its just a joke.
( Aaron Boyh began on his journey towards the heard of sheep finally he reached them.)
Aaron Boyh:LEFT! RIGHT! LEFT! RIGHT!
Wolf: Hey there little boy!
Aaron Boyh: WOLFFFF WOLFFFF SOMEONE HELP ME!!!! im being eatten.
( wolf eats aaron boyh)

Right Key (Negative Outcome)
Left Key (Positive Outcome)

C. Project Plan:
Resources:
Materials:
sprites
backgrounds
Tools:
www.storyboardthat.com
www.googledocs.com
scratch
http://www.storyarts.org/library/aesops/stories/boy.html
internet
computer
Location:
home
school
Labor:
aesop tales
Money:
$0
Time:
Everyday for half an hour

Action Plan:
Work on the project everyday for half an hour if possible. The first day the storyboards, second day project plans, and so forth.

D. Create - Developers’ Journal
Session 1: May 1st, 4:08 pm, home
- half an hour
- part of the storyboards
- I didnt add in the entire script to the storyboards, i just added the important parts.
- you will not be able to see everything inside the storyboards.

Session 2: May 3rd, 1:24 pm, home
- an hour
- i finished the first part of the story before the decision
- i had to change some things, like the characters in the animation do not look the way i imagined them to.

Session 3: May 5th, 8:38 pm, home
- 4 hours
- im almost done with my entire project
-many little images and details are not exactly what i wanted but they are pretty close.

E. Evaluate
I think I missed some minor details about appearances and such. I wanted to make Aaron boy look different, he was a bit fat in my actual animation. My script was almost exactly the same as what I wanted it to be like. I changed some words because it was worded oddly when I read my script. I think my project was a bit short, it could have been longer and I could have changed some parts to make my project flow more naturaly and some parts in the script were too short or too long and I should have changed that. I think in the future I should plan on working on the animation a bit longer so that I actually will.

Discussion
May 7, 2014

"The Devil and the Three Soldiers" based on "The Devil and his Grandmother"

by: 19weiw

A: Investigate- Choose my Story
a. The Devil and his Grandmother by the Brothers Grimm.
b. http://www.cs.cmu.edu/~spok/grimmtmp/095.txt
c. The main characters in this story are the three soldiers and the dragon/devil.
d. The ethical decision in this story is whether or not the soldiers should go with the dragon, or take a chance and stay fighting in the war with very little pay.
e. The characters make a choice to go with the dragon, and live a very easy, and prosperous life until 7 years are up and they have to face the consequences, or they go back to the king and apologize for what they did, and slowly work off their debt to the king.
f. The alternate ending is that the soldiers either go fight in the next war in honor of their country since they deserted the last one, but risk their lives, or to go with the dragon to have a life of ease for 7 years, and then pay the price.
g. The ethical lesson is that you should always stand up for your country, and fight for it, rather than take the easy route, and paying the consequences later. After all, if you die in battle, you die with honor.

B: Script
Characters
Narrator
Soldier 1
Soldier 2
Soldier 3
Dragon/Devil
Setting
The cornfield
The Dragon’s land
Script: (Scene 1)
Narrator: The story opens with three soldiers fighting a war. However, they decide to hide because the pay is too little, and they would not survive. They go to the gallows, where they hope no one will find them.
(War sounds).
Soldier 1: Look there’s a cornfield! If we go there then we will be safe!
Soldier 2: Yes, but we must not be cowards, and fight for our country!
Soldier 1: (Soldier 1 is silent for a minute, thinking of a way to persuade his fellow soldier to not fight.) That is true, but in future battles, how will we fight if we are dead?
Soldier 2: (Ponders his choice for a minute.) Alright, then. (Looks at Soldier 3.) You coming?
Soldier 3: I guess so.
(Background changes to cornfield).
Soldier 2: It’s been two days, and the troops still haven’t left yet! Even worse, we haven’t eaten either! I knew this was a bad idea from the start…
Soldier 1: Hey, it’s not like anyone held a gun to your head and forced you to come with us!
Soldier 3: Hey, what’s that? (Soldier 3 points up to the sky.) Is that… a dragon?
(Dragon enters stage right).
Dragon: Why have you concealed yourselves here?
Soldier 3: We are three soldiers who have deserted because the pay
was so bad, and now we shall have to die of hunger if we stay here,
or to dangle on the gallows if we go out.
Dragon: If you will serve me for seven years, I will convey you through the army so
that no one shall seize you.
(User chooses the Dragon)

(Scene 2A)
Narrator: Here, the dragon (devil) has brought the three soldiers to his home, where he will discuss his plans for them.
Dragon: Here is a small whip.
Soldier 3: But what do we do with it?
Dragon: Whip with it and crack it, and then you will be rich, so that you can live like great lords, keep horses, and drive your carriages. But I will only limit this to 7 years. One those 7 years are up, but when the seven years have come to an end, you will be my property, and I shall do whatever I please with you. However, I will first ask you a riddle, and if you get it correct, you will be free to go.
(Dragon exits stage right)
Narrator: 6 years, 364 days later.
Soldier 1: We are filthy rich, have good homes, and obeying wives! What else could we ask for?
Soldier 2: Don’t you realize what day this is?
Soldier 3: It’s the last day of our prosperity!
Soldier 1: Oh no! Maybe we can hide!
Soldier 2: Maybe, but there’s no use. We would eventually be caught.
(Scene 3)
(Background changes to the Dragon’s home.)
Dragon: Hello Soldiers! I’m afraid, today is the day where your 7 years come to an end. However, I did promise you the riddle, so here it is:
I will take you with me to hell.
There you shall have a meal.
What will your roast meat be?
Soldier 1: It is to be meat from a fat pig!
Dragon: Haha! Your prosperity has your mind all wired up my friend! No, no, your roast meat shall be a dead dogfish, lying in the great north sea.
What will your silver spoon be?
Soldier 2: It shall be the shining yellow of gold!
Dragon: I expected better of you my friends! No, no, your silver spoon shall be the rib of a whale.
And last,
What is to be your wine glass?
Soldier 3: It shall be polished silver!
Dragon: Alas, you have failed to correctly complete my riddle. Come away O human children! Come away!
(End)
(User chooses the King)
Soldier 1: Fine, even though the worst that can happen is, you know, getting shot for cowardice, but whatever.
(Scene 3)
(Background changes to King’s Palace)
Soldier 1: Your Majesty?
Soldier 2: We are here to gain your forgiveness after leaving the war.
King: You just... left the war.
Soldier 1: Y-y-yes sir.
King: Right. OFF WITH THEIR HEADS!!!
Soldier 1: Whoa, whoa, what?
King:: A soldier’s duty is to fight and protect their country at all costs. However, you gentlemen failed to do that. So tell me, why should you not die, like so many other of your friends? Because you’re better than them?
Soldier 1: No, your majesty, but it’s just that we’ve come to repay. We’ll do anything you ask of us-really, anything, just to get back in your good graces.
King: Well in that case… the toilets could do with a bit of cleaning.
5 years later…
Soldier 1: Yes, your majesty?
King: Over the past few years, you have shown me that you are committed to your job. As a reward, I will find each and one of you a job, and make sure they pay you well for your hard work- and I’ll wipe your record clean. Now, off you go.
Soldier 2: See? What did I tell you? It’s always a good idea to admit what you’ve done and make up for what you did wrong.
(End)

Interactive Decision
The character will be asked a question by a character, and then they will either press “k”, for King, or “d”, for Dragon.


Positive Decision Negative Decision
The positive decision is that the characters choose the king, which means that they will admit that they were cowards, and give themselves in, to make up for their cowardice. The negative decision is that the soldiers will choose the Dragon, and live easily for 7 years, but then pay the price aftwerwards.

C: Project Plan
Resources:
Materials: Sprites from StoryboardThat, Backgrounds.
Tools: Scratch, StoryboardThat, Internet, Computer.
Location: BSGE Tech room, Home.
Labor: Wei Wei.
Money: $0
Time: 5 hours.
Action Plan:
D: Create
Developer’s Journal:
My project was done on 5/4/14,5/5/14,and 5/6/14. I did my project at home and at BSGE because Shantanu gave us some time to work on our storyboards and scripts at school. What went wrong was that sometimes the timing would be off, and the character’s would speak out of turn. I would just constantly replay the animation, and fixed the things that I saw were wrong every time I came across them.

E: Evaluate
My project followed the guidelines. My animation was at least two minutes long, it was interactive (pressing “k” or “d”), it involved an ethical decision involving exactly two choices, and it had two branches that had different endings depending on the viewer’s decision. The outcomes of the the two decisions tell a lesson about the consequences of positive and negative ethical choices. Lastly, the story leading up to the decision was one minute long, and both branches after the decision were one minute long. My animation followed my script and mostly followed my storyboard. This was because you (Shantanu) said that the storyboards didn’t have to be exact word for word, as long as they summed up the main idea of what was going on in the story as of that moment. So, instead of putting the whole entire story into storyboard panels, I would either take some of the text out, or change it slightly so that I could say what the whole chunk of words were saying, but in a shorter way that would describe what was going on in my script with enough efficiency that the storyboard is still recognizable as part of the story. Apart from minor mistakes that I might not have caught, my animation follows my script almost exactly, if not exactly.

Discussion
May 7, 2014

The dog and the wolf by Aesop (Interactive version)

The dog and the wolf by Aesop
The dog and the wolf by Aesop
The dog and the wolf by Aesop
The dog and the wolf by Aesop

A: Investigate-Choose my story
1. The dog and the wolf, by Aesop.
2. http://aesopfables.com/cgi/aesop1.cgi?sel&TheDogandtheWolf
3. The main character is the wolf.
4.The decision of the story is whether or not to go with the wolf to be fed but be tied up or to be free and to starve.
5.The wolf chooses to be free and to starve then to be tied up and fed he values his freedom more than food.
6.An alternative ending to the story could be that the wolf decides to go with the dog and because of his greedy decision he is beaten and tied up with no freedom.
7. The decision is that you shouldn't choose greed over freedom.
B: Design
Story script
Setting: near the edge of a small village.
Two characters the wolf and the dog.
The wolf sat nearly starved to death on the edge of the tiny town in the mountains. He hadn’t eaten in a very long time so you could see his ribs when he stood up. The only times he got food was when their was a kind villager who would give him food or when he hunted for it, but now he was to weak.. He was very sad and alone, but he was very happy too because he was free unlike the house dogs who were his cousins. he wasn’t really sure if he wanted to be a house dog or not. They were well fed but tied up to a wall and weren't allowed to go anywhere like the wolf was, they had to work very hard but they said it was worth it because they didn’t starve. Later on in that same day his cousin came by to see him, he was very healthy and well fed but his neck had no hair on it because of an abusive owner and being tied up all night. He asked the wolf do you want to come with me where you can work for my master and not starve. He wasn’t really sure whether to go or not because he would didnt want to be abused or to starve he wasn’t sure what to do.
Interactive Decision: Whether to go with the dog to be fed and abused or to be free and starve.


[POSITIVE DECISION] [NEGATIVE DECISION]
The wolf decides not to go with His cousin because he would rather starve then be abused and tied up. due to his good decision and not being greedy the next day he gathers whatever strength he had left and went out to hunt for food. As he did this he found a hunter in the woods that fed him one of his catches they became best friends. Everyday the wolf would find the hunter he would be fed and then he would help the hunter hunt. The best part though was that he kept his freedom. With his new hunter companion he lived well into his old age and died well fed and happy. The wolf decides to go with his cousin because he was greedy and didn't really care about being abused because he just wanted food. When he followed the dog home the dog went to its master and told him to come at that he has a new worker. The only problem is that his master was crazy and hated wolves. he took a stick and hit the wolf with hit this had injured the wolf really badly, this shows that to those who are greedy get punished.
The wolf paid for his greedy actions then later he fell into an eternal sleep because he was so weak and hungry.

C: Plan
Project plan
Materials:The internet and my computer, also the fables.
Tools: scratch and storyboard that.
Location: home and school.
Labor: i will be the only one to work on it. I got the fable from aesop and i used scratch.
Money: 0$
Time: about six or seven hours.
Procedure
First i found a fable that i like which is the dog and the wolf. Then i wrote the script and did the storyboards. which took me about an hour or two hours to complete all together. Then i thought about how i wanted to make it on scratch. After looking back at my storyboards i did it on scratch. after redoing it three times i made sure it actually worked and was able to be play over and over again once that was done it published it to scratch.
D: Create
I did most of the project on may 3 2014 but published my scratch final animation on the 5 of may after fixing it up to make sure it worked. The first time i did it, it didn't redo it after it was done so i fixed that by making sure to add pre done setting so when you pressed the green flag it would reset itself. After i fixed that i tried to do the narrating for the story because my characters don't talk that had to be the hardest and annoying part because i sneezed and messed up on words multiple times so i had to restart a lot and also i kept on saying the wrong things. The story board part was the easiest i finished those at home i usually spend one whole time one these projects but this time i split it up into parts which worked in y advantage because it was alot easier to do. I spent about four hours at home working then about another 5 or 4 at home i am not really sure how long i spent on this project. The majority of the project was done at home though. This was a pretty fun and complicated project i hated narrating my story though.

INSTRUCTIONS READ TO PLAY VIDEO When decision pops up Press g for good ending and b for bad ending.
E: Evaluate
Self evaluation
My project meet all the design specifications because it had two moral decisions and the each part was more than a minute long. They also followed the constraints. My ethical decisions were a minute long each. My story followed the script somewhat i did change because in my head because i was narrating it seemed better to say some things that weren't in my script. I also added a few sentences to make it more interesting. They did however have the same characters and the same thing happened up until the decision as in the poem it was just written and shown differently. My story did follow the story boards but like i said before i change the writing, in the settings i also changed the way the characters look and how the background looked compared to the storyboards because i am horrible at drawing things in the computer. Maybe next time i could make another draft of my script to show what i first thought of and what i will be putting in the actual animation itself. overall i am proud of myself that i did this but i think i could have done it a lot better.

Discussion
May 7, 2014

"The Snow Man" by Hans Christian Andersen (Interactive Animations)

by: 19xues
The Snow Man by Hans Christian Andersen
The Snow Man by Hans Christian Andersen
The Snow Man by Hans Christian Andersen
The Snow Man by Hans Christian Andersen

A: INVESTIGATE - Choose my Story
a) The Snow Man by Hans Christian Andersen
b) Link: http://hca.gilead.org.il/snow_man.html
c) Main Character: The Snowman
d) Moral/Ethical Decision: whether to be addicted to the stove or not
e) Character’s Choice And Consequence In Story: The Snowman decided to fall in love with a stove, and melts because it isn’t aware of the thawing weather.
f) Alternate Ending: The Snowman forces itself not to be addicted to the warm stove, and climbs underground of the ice right before winter ends. It sleeps soundly until the next wind cold.
g) Ethical Lesson: Curiosity can lead to grave danger.

B: DESIGN
Story Script
Characters- Snow Man (main character)
Dog (secondary character)
Scene 1 - Outside in the snow; Snow Man is stage left and dog is stage right.
Snow Man: It is so delightfully cold, that it makes my whole body crackle.
(The sun rises up to the sky)
Snow Man: The sun shall not make me wink. I shall manage to keep the pieces.
Dog (barks): Away, away!
Snow Man: Is that thing up there to teach me to run? I saw it running itself a little while ago, and now it has come creeping up from the other side.
Dog: You know nothing at all. What you see is the moon, and the one before it was the sun.
Snow Man: Sorry, I don’t understand you?
Dog: It will come again tomorrow, and eventually get warmer; the weather is going to change.
Snow Man (thinking): What will come? What will happen?
Dog (barks): Away, away!
(Dog runs 50 steps to the right and disappears)
Snow Man: I have a feeling that he is talking of something very disagreeable. The one who stared so just now, and whom he calls the sun, is not my friend; I can feel that too.

Scene 2 - Next to the house; There are two humans (boy and girl), after 2 seconds they disappear; Snow Man is stage left and Dog is reappears stage right as the last scene
Snow Man: Who are these two? Do you know them?
Dog: Of course I know them.
Snow Man: Are they the same beings as you and I?
Dog: Well, they belong to the same master.
Snow Man: Oh I didn’t know that.
Dog: Certainly people who were only born yesterday know very little. I know everyone here in the house, and I know there was once a time when I did not lie out here in the cold, fastened to a chain.
Snow Man: No, the cold is delightful!
Dog: Look, let me tell you my experiences in the house.
Snow Man: I would like to hear!
Dog: I had my own cushion, and there was a stove—it is the finest thing in the world at this season of the year. I used to go under the stove, and lie down quite beneath it. Ah, I still dream of that stove.
Snow Man: Does a stove look beautiful? Is it like me?
Dog: It is just the reverse of you. It’s as black as a crow, and has a long neck and a brass knob; it eats firewood. You can see it through the window, from where you stand.
(Snow Man moves 50 steps to the right)
Snow Man (thinking): Well this must be a female stove!
Snow Man: How could you give up such a comfortable place?
Dog: I was kicked out when I bit one of the boys.
Snow Man: What a strange crackling feeling within me!

Scene 3: In front of window with a gleaming stove inside; Snow Man stage left and Dog is stage right

Viewer Interaction:
Snow Man: Should I go into the house and approach the stove? (answer yes/no)
Decision: Ask the user a question using the ask block, wait for positive or negative.


Positive Negative
Positive Outcome (“no” answer)
Snow Man: I think it’s safer to stay out here.
Dog: Yes, you should listen to the wise.
Snow Man (sighs): I hate to break up with her!
Dog: HER? You think the stove is female?
Snow Man: Oops, so it’s a he?
Dog: It’s an “it” you fool! Now stop looking at it or you’ll find yourself walking in the house.
Snow Man: You’re right. The fires will kill me because I am made up of the cold.
Dog: Learn some science boy. As spring comes along you will disappear anyways so good luck!
Snow Man: Oh no! It’s mid-February - almost warm season… nooooooo.
Dog (sneezes): Well done Einstein. I got to go so good luck on your existence!
Snow Man: Hmmm, I got an idea!
Dog: I’m curious what you got in your mind.
Snow Man: You know how bears hibernate during the winter and come out again when spring arrives?
Dog: For a smart dog like me, no duh I know.
Snow Man: Okay so you ready to hear this amazing plan of all time?
Dog: I’m waiting; not that you have great ideas anyway.
Snow Man: I can hibernate under the snow until the next winter comes again!
(Dog laughs really hard)
Dog: Tell me this is a joke!
Snow Man: No I am serious, isn’t this the best plan ever?
Dog: Do you have any common sense? All the snow will eventually melt due to the hot temperature and you’ll melt with the snow.
Snow Man: True but how about I go hide in the refrigerator?
Dog: The humans never use it anymore but still that’s not great idea.
Snow Man: Do you have any better ideas?
Dog: Well there aren’t any options but wait until the boy builds you up again when it snows next year.
Snow Man: NO! I will not die! I shall hide in the fridge where I will be safe from the heat!
Dog: Your funeral.
(Dog glides to the upper right corner while becoming foggier)

Scene 4 (positive) - In front of refrigerator
Snow Man: Okay I’m ready… 3.. 2.. 1….
(Snow Man gets smaller in size, jumps inside)

Scene 5 (positive) - Fridge with open door
~then back to scene 4 (positive)
Scene 6 (positive) - The next winter arrives…
Snow Man: Hiya Dog! I survived!
Dog: WUT?????????????????????????

Negative Outcome (“yes” answer)
Snow Man: I must go in and lean against her, the stove is too beautiful!
Dog: Whatever you say, but you will melt!
Snow Man: I can endure it no longer…

Scene 4 (negative) - Next to stove
Dog (thinking): Whoa, what a cool snowman. Teleporting skills!!!
Snow Man: Thanks! Umm, was that a compliment? Or not?
Dog: Omg did you just read my mind?
Snow Man: Naw, I just read your expression. It was pretty wild!
Dog: Haha, so you still want the stove to be your “bride”?
Snow Man: I really love her! She’s just so… shiny!
Dog: Okay no more, I see where you’re going there, I know.
(Snow Man glides to the stove)
Snow Man (thinking): Does it talk?
Snow Man: I love you so much, girl!
Dog (thinking): I feel so awkward right now.
Snow Man: I will sit with you day and night, love I can keep you company.
Dog: Bye Snowman. Um, I better get going!
(Dog gets smaller and eventually disappears)

Scene 5 (negative) - Background is same but it is dark in the night
Snow Man: I feel a little sick, wait oh no I am half the size I was before.
(Dog reappears with different costume)
Dog: What?
Snow Man: I feel really nauseous! And I am growing smaller…
Dog: You need to get out of there right now!
Snow Man: I’m sorry but my dear stove needs me and I need her too.
Dog: Okay, you shall await your death.
(A thermometer appears, showing the temperature increasing)
Snow Man: Help! (decreases in size) Noooo.
(Changes costume)
Dog: It is horrifying to see a snowman die, but the stove took her advantage on you with her beauty of fire - your worst enemy.
Snow Man: Help please.
(Snow Man melts into a puddle of water)
Dog: These youngsters never listen. And they pay the price in the end.
(Dog walks 20 steps to the right)
Dog: From this day on, no snowman shall ever enter a human house or fall in love with a stove.

Storyboards: See pictures above

C: PLAN
Project Plan
Resources
Tools:
Computer
Scratch Program
Internet
Materials:
Sprites
Backgrounds
Location: At school, mostly at home (in the living room to be specific)
Labor: I will do all the work myself. However, credits to...
Moon Sprite from http://commons.wikimedia.org/wiki/File:Full_Moon_view_from_Munich_German...
Stove Picture from Altrol Company Site
Recorded Voice from James X.
Thermometers edited by Linda T.

Money: $0 (not using any money)
Time: About 4 hours
Action Plan
1) Do the script on Scratch. (Sunday afternoon for 3 hours)
2) Test it twice. (Sunday afternoon for 15 minutes)
3) If the project does not meet requirements or does not flow/work well, go back to Step 1 to edit the script. (Sunday afternoon for 1 hour)
4) When completely sure that the animation is finished properly upload to the Scratch website, naming it “ Unit 3 Project: (Your Title)”. (5 minutes)
5) Write a final developer’s log. (Sunday afternoon 40 minutes)

D: CREATE
Developer’s Journal
May 4th, 2014 at 2:30 pm in the living room in front of my computer.
Time Spent: 5 hours
Work Accomplished: I finished my animation properly meeting all the design specification requirements. Compared to last time (Unit 2 Project), I had an easier time with the timing with the conversations between the Sprites. It was actually more fun because I took my time being creative and using other resources other than Scratch in my project for backgrounds and Sprites - I made sure not to use copyrighted material and gave credit to the images/people I used. I actually exceeded required time (3 minutes; one minute each part), and ended up making the animation about 4-5 minutes.
Difficulties: The major difficulty I had when creating the Scratch animation was that the script seemed more complicated with the ethical decision because there were the positive and negative outcomes and I used different backgrounds for each. I had to add up the numerous amount of seconds for each part of the story for the timing of background change, and one second off would alter the scene completely.
Changes: I decided that adding some sounds/sound effects would make the animation seem more interesting so I recorded a few people and used the “play sound until done” block. Another thing I changed were the backgrounds since extra searching made me find even better ones. Some of the Sprites were also edited as well.

E: Evaluate
I’m most proud of how my story really matched the actual fairy tale by using characters from other sources other than Scratch. Some of the backgrounds were drawn, and I am actually liking how I can draw on the computer. I am also proud of how my script followed all the design specification requirements - it had a negative or positive ending based on the answer of yes or no. Every part was more than a minute long so the whole animation I put together was about four to five minutes. Going over the time requirement made me feel really good because I didn’t do the animation just enough to satisfy the requirements. Instead, I had fun completing the whole project and this caused me to do more than necessary. Some of the weaknesses of this project was that the dialogue seemed a bit too long. I think if I shortened some of the words a little bit the reader (or the person watching it) wouldn’t feel like he/she is reading a long paragraph which can be boring. Also, I couldn’t control the dialogue bubbles in the animation - which direction they were going. Occasionally, the Dog Sprite would have the dialogue bubble coming out of its tail instead of out of its mouth. The bubble coming out of its tail would cover the Snow Man Sprite’s face so I didn’t know how to control that; I really wanted the characters to be closer together to make it seem like a true dialogue and “interaction.”

Discussion
May 7, 2014

"The Princess and the Frog" based on "The Frog Prince" by The Grimm Brothers

"The Princess and the Frog" based on The Grimm Brothers
"The Princess and the Frog" Act 1A
"The Princess and the Frog" Act 1B
"The Princess and the Frog" Act 2A.1
"The Princess and the Frog" Act 2A.2
"The Princess and the Frog" Act 2B.1
"The Princess and the Frog" Act 2B.2

A: Investigate - Choose My Story
a) “The Frog Prince” by the Grimm Brothers
b) http://en.wikipedia.org/wiki/The_Frog_Prince_(story)
c) The princess
d) The decision is whether or not to befriend/kiss the frog (even though he is a frog.)
e) The princess befriends/kisses the frog and he becomes a handsome prince and they
fall in love.
f) The princess does not befriend/kiss the frog and is alone forever.
g) Don’t judge people by their appearance because they could be beautiful on the inside.

B: Design
Story Script

Scene One, Section 1
in the castle
Characters: king, queen, princess

Princess: (crying) I’m forever alone!
Queen: Don’t worry. You’re not that old...
King: Yes, you won’t be alone forever. You just need to stop judging appearances and choose a prince to marry because he is nice!
Princess: But I HATE ugly people!
Queen: You need to get a new perspective.
King: Your mother is right. Go out to the garden.
Princess: But nature’s gross! There are bugs and dirt and weird, slimy things!
Queen: You’re always inside, by yourself.
Princess: I like being alone.
Queen: Go outside! Now!
Princess: FINE!

Scene Two, Section 1
outside in the garden by a pond
Characters: princess, frog

Princess: This is so gross! Nature is nasty.
Frog: (hops up)
Princess: EEEWWWW!!! I’m leaving, you gross frog!
Frog: Wait! Do not go!
Princess: Omigod, you talk?
Frog: Yes. I used to be a prince but an evil witch turned me into a disgusting frog. Now I need to kiss a princess to turn back into myself.
Princess: I’m going crazy. This is crazy. You’re crazy!
Frog: Please? At least be my friend. I’m so lonely.


Decision
YES or NO: Befriend the frog, or don’t?
[Decision: Click a “X” or “checkmark”


Positive Negative
Yes
Scene 1 (con.)
Princess: Well… We can be friends. But don’t come near my dress! This is silk, and you’re slimy.
Frog: Very well then. I needed a friend.
Princess: I’m getting out of this garden before anything else ridiculous happens to me.
Frog: May I come?
Princes: Well… I guess so.

Scene 2
in town
Characters: princess, frog
Frog: Do you come here often?
Princess: No. I stay inside.
Frog: Why?
Princess: Well, I… I don’t know.
Frog: That’s very sad. You should go out more often.
Princess: I think you’re right.

Scene 3
(Typing over black screen:) This went on for many weeks and the princess and the frog grew close.

Scene 4
in garden
Characters: princess, frog/prince
Princess: Frog?
Frog: Yes?
Princess: I remember you once told me that you are actually a prince, and that a princess’ kiss will turn you back into one.
Frog: That is true.
Princess: You have been so polite and so wonderful, that I think you deserve to be a human again.
about to kiss into pixilation and back to regular, but this time the princess and a prince
Prince: You have turned me back into a human! And for that I thank you. (down on one knee) Will you marry me?
Princess: You are not only handsome, but beautiful on the inside. Of course!

Scene 5
(Typing over blank screen:) The Princess and the Prince got married and lived happily ever after.

The End

No
Scene 1 (con.)
Princess: Ew! No! You’re so gross.
Frog: Please? PLEASE? I promise to leave you alone forever, otherwise but I am miserable in this form, with not even a friend. No other frogs speak English!
Princess: You are slimy and disgusting. I don’t know why anyone would want to be friends with you!
Frog: Princess, your heart is ice cold. You cannot take pity on a poor prince?
Princess: You’re not a prince. You’re a gross frog, who I should NOT be talking to. Hello, stranger danger much? GoodBYE.

Scene 2
in the castle
Characters: princess, queen, nurse
Princess: Mother! Come quickly!
Queen: (appears) What is wrong?
Princess: You won’t believe what just happened in that gross garden you sent me to!
Queen: What? Tell me!
Princess: A frog came up to me and started talking!
Queen: That is impossible.
Princess: It’s true! A gross, slimy, green thing. It was horrible. It said that it was a prince who was turned into a frog by an evil witch, and that only a princess’ kiss could turn him back into a handsome prince.
Queen: Daughter, why do you tell me these foolish tales?
Princess: No, mother, I am in fact quite serious. Why this all just happened right outside the gates in your garden! Why do you not believe me?
Queen: I fear you have gone ill. Nurse!
Nurse: (appears) Yes Queen?
Queen: My daughter is not right in the head. We must put her away where she cannot cause more harm.
Princess: What? I’m not crazy! I swear!
Nurse: Yes Your Highness.
Princess: What?! No! Please! I’m telling the truth!
fade out into black

Scene 3
(Typing over black screen:) The princess was locked up and never married. She was lonely for the rest of her days. But if she had looked for the true beauty in everyone, she would have been very happy.

The End

C: Design
Storyboards: see pictures above

Project Plan

Tools
computer
Scratch program
Internet access

Materials
Majority of sprites- Scratch
Backgrounds- Scratch and personally created
Some sprites- Personally created

Location
School
Home

Labor
Emma VB (me)

Money
$0

Time
About 6 hours.

Plan of Action
1. Create all sprites.
2. Create all backgrounds for the First Act.
3. Create the First Act.
4. Create all backgrounds for the Second Act’s first outcome.
5. Create the Second Act’s first outcome.
6. Create all backgrounds for the Second Act’s second outcome.
7. Create the Second Act’s second outcome.
8. Fix any mistakes.
9. Submit project.

D: Create

Developer’s Journal

4/30/14, School
35 min
Today I completed the first act for my storyboards on StoryboardThat. One problem that I had was that I had to extend the size of my storyboard, adding extra space that was not needed. I also had to split up some dialogue into multiple parts in order to make it fit in the speech bubble correctly. Therefore, I had to change my script in order to accommodate to the changes in these sentence structures.

5/3/14, Home
60 min
Today I finished my Act 1 storyboard as well as my storyboard Act 2A.1. One problem I ran into was that I had to split my storyboard up into more and more parts, since each section is [at least] one minute long and it is very confusing. I have had to figure out more ways to label each individual storyboard so that it makes sense to outside sources who try to read them in order.

5/5/14, Home
3.5 hours
Today I completed the rest of my storyboards as well as my Scratch animation itself. I found that some small details, such as general character appearance were very different than my storyboards and were therefore somewhat disappointing. However, the characters were still clear and the dialogue remained the same. The project also took a very long time to complete, even though it was extremely simple.

E: Evaluate

The project does follow the guideline specifications. It has at least two characters for each scene and there are three different backgrounds. There is a beginning, a choice for the viewer, and two alternate endings. The time is also corresponding to the requirement.
My script also includes the alternate endings that follow the opening to the story. It includes the length and includes all of the parts of the animation itself. I did not modify or use any existing material from any outside courses. All material that I used was created by myself using the Scratch application or used from the Scratch original program.
My storyboards are also complete. There are several storyboards for each section of the project, since the storyboards themselves can not be longer than 15 frames. Therefore, there are two separate storyboards for the first section of the project, as well as two for each of the alternative endings. However, they are thorough and follow the script, also corresponding almost exactly with the animation. There were some effects that could not be translated onto either the storyboard or script.
My project is only different from my design plan when compared to my storyboards. I purposely wrote the script so that I would be comfortable creating the actions and changes, but could still create an interesting interactive animation. My storyboards are somewhat different because Scratch did not have many characters and backgrounds, particularly when compared to the resources available on StoryboardThat. The positioning and appearance of the characters is also altered due to these different background and the sizes the different animations are to fit correctly and make sense in the story. Therefore, the overall pictures look different but the content of words and storyline is the same.

Discussion
May 7, 2014

The Three Little Pigs by Joseph Jacobs (interactive version)

by: 19tehs

A Investigate: The Three Little Pigs

English Fairy Tales by Joseph Jacobs

14. The Story of the Three Little Pigs

http://en.wikisource.org/wiki/English_Fairy_Tales/The_Story_of_the_Three...

The main character of the story is the pig, who has to choose whether to build a house

out of the bricks and spend a lot of time working hard building it or build a house out of straw and only spend a short time and be able to go and play.

The pig chooses to build a house out of straw and the fragile house was able to be blown down by the wolf.

The alternate ending is that the pig chooses to make his house out of bricks and he is able to protect himself from the wolf.

B Design: Story Script

Go to pathway scratch background

Mommy Pig: Little Pig, Little Pig, you are now ready to go off into the world.

Little Pig: The world? But I want to stay here with you!

Mommy Pig: No you can’t.

Little Pig: But… why not? I’m still a little pig.

Mommy Pig: You are too old to stay with me, you have to choose how to live the rest of your life.

Little Pig: How do you live the rest of your life?

Mommy Pig: I’ll show you...come

Go to houses scratch background.

Mommy Pig: You see these houses?

Little Pig: Yeah what about them?

Mommy Pig: These are the piggies that made their houses super quickly and then went out to play.

Little Pig: I love to play!

Mommy Pig: But playing can be dangerous, these houses are badly made and can be blown down by angry wolves.

Little Pig: WOLVES?

Mommy Pig: That’s right, but, if you take your time, and create a house with bricks…

Little Pig: Then I won’t get to play?

Mommy Pig: No, you won’t get to play, but your house will be safe.

Little Pig: Safe?

Mommy Pig: Yes but you must choose whether you want to play and build a wood house, or one out of bricks

Viewer interaction:

Little Pig Asks: Should I build a house out of wood or bricks? Answer either wood or bricks below please and make my decision.

Brick wall background appears

Little Pig: I am so proud of my work! But, I am too tired to go play.

Little Pig goes inside his house

Wolf enters from stage left

Wolf: Who shall become my lunch today?

Sniffs air

Wolf: I can smell a pig for miles but there is one right behind me!

Laughs softly

Wolf: LITTLE PIG! LITTLE PIG!

Little Pig: Who is there?

Wolf: little pig! little pig! let me in!

Little Pig: Not by the hair of my chinny chin chin

Wolf: Little pig! LET ME IN! OR I WILL BLOW YOUR HOUSE DOWN

Little Pig: HAH! EVEN IF YOU HUFF AND YOU PUFF YOU CAN’T BLOW THIS DOWN.

Wolf: Fine then

Blowing noises happen

nothing happens

Little Pig: I tooollddd you! I spent time and effort on this house so you cannot hurt me!

Wolf: Stupid pig!

Wood house appears

Little Pig: I’m done! I’m done! In record time, I can go play!

Little Pig runs of the stage into a park background

Little Pig: Yay! I am so glad I did not build a brick house!

Other Pig: And why is that?

Little Pig: So I could come to the park and play!

Other Pig: So you were lazy with your house building so you could relax?

Little Pig: Yeah? Whats the problem with that?

Other Pig: *sighs* You’ll see…

Wolf: Who shall become my lunch today?

Sniffs air

Wolf: I can smell a pig for miles but there is one right behind me!

Laughs softly

Wolf: LITTLE PIG! LITTLE PIG!

Little Pig: Who is there?

Wolf: little pig! little pig! let me in!

Little Pig: Not by the hair of my chinny chin chin

Wolf: Little pig! LET ME IN! OR I WILL BLOW YOUR HOUSE DOWN

Little Pig: HAH! EVEN IF YOU HUFF AND YOU PUFF YOU CAN’T BLOW THIS DOWN.

Wolf: Fine then

Blowing noises happen

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Project Plan

Resources

-Tools: Scratch Program, Computer, Google Drive

-Materials:sprites, backgrounds

-Labor: three hours by myself

-Location: majority at home

-Time: three hours

-Money and Budget: none

Plan of Action

1) Write the Script

2)Do a storyboard

3) Do the animation

4)Test it at least twice

5)Upload it to Scratch

Schedule: Probably work from 7 to 10?

Developers Journal

Session #1

May 5

From 8 pm- 1 am

Home

about 5 hours

I created my animation and uploaded it to Scratch. I didn’t have problems, it just took along time to put everything into the animation without the times overlapping each other. I adjusted it until it worked properly. It took a while to figure out how to ask the question and have actions in response to the answer.

Evaluate
My animation follow the guidelines pretty well. My script dialogue is the exact same wording of the dialogue I used in the actual Scratch animation. My storyboard covers the backstory before the interactive question is being asked, and the outcomes one of the possible answers the viewer may have given. There are no major differences between my script, storyboard and final animation. Some small movement and background things may have been made to fit the boundaries of that particular program being used. Overall, I could have done better if I had panned my time more and not did everything in one chunk on one day. Some of the timing is off and does need some more editing.

Positive (Bricks) Negative (Wood)
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