Dave Discovers Sburb
I created the Scratch animation Dave Discovers Sburb as my response to a project to create an interactive ethical story. An ethical story is a story that includes a decision that a character is faced with, which often deals with the character making a “right” or “wrong” choice. The story may go in different directions depending on the choice the character makes, but usually he/she makes the right choice.
My story is about three young adults named John, Dave, and Rose. They recently discovered the game Sburb, which allows them to modify the houses of other people playing the game. While playing this game, Dave decides to start modifying John’s house, starting with the toilet. He claims he is making John’s house “awesome”, while John thinks he is being ridiculous. Dave then notices some stuffed toys in John and Rose’s rooms, and predicts on a whim that they will create something extremely good in the Alchemiter, another feature of the game that allows the players to fuse objects into new items or transport them from other places. Dave must decide whether or not to fuse these stuffed toys, which also happen to be Rose and John’s favorites. The person viewing must then decide whether to combine the items and risk their friendship, or to stop what Dave is doing and save it.
My story was inspired by the webcomic Homestuck, which centers around the characters mentioned in my story and many others. I used many concepts from Homestuck to create the plot, but the ethical decision was my creation. I wanted to make an ethical story that didn’t have to do with fairytales like Cinderella or fables like the Tortoise and the Hare.
I think I was successful in creating my story because I included an ethical decision that had two possible paths depending on what the viewer chooses. The player can chose what the character will do, and the story follows accordingly. I credited the creator of Homestuck because I used some of ideas in it, and the story is appropriate for children up to 13.