Hansel and Gretel
I created the Scratch animation tHansel and Gretel as my response to a project to create an interactive ethical story. An ethical story are stories that can be related to your life or it can be based on fantasy. However, the all of the stories show how the character has learned a lesson that can be relavent to your life.
The lesson it teaches you can change your perspective in what you think of the situation as if you were there.
My story is about a poor family with a stepmother and 2 children and a father. The two children, Hansel and Gretel are wondering in the woods and stumble upon a gingerbread house, since they were so hungry they started to eat the Gingerbread house. Then the witch that owns this house captures Hansel and wants to have both Hansel and Gretel to be her dinner. However, Gretel outsmarts the witch to help save Hansel. One of the ethical decisions I had put for the player is to choose whether or not to push the witch into the stove. And if they made a bold decision then Hansel will be free and they would be able to return home. However, if they didn’t push the witch to the stove then the game ends.
My story was inspired by the story of Hasel and Gretel and the ideas I had when I was reading the plot of the story and I knew about what the ethical decisions I could make and I had an idea about the backgrounds and what characters should look like.
I think I was successful in creating my story because the requirements that I had for the storys that I has a plot that 13 year olds can view and I have two endings based on the ethical decision the player makes, the game is interactive, the story has an ethical decision that the player can interacte, and I did give credit to the author that I had used their script for my project. However, the unsuccessful part of my story is that my story isn’t 3 minutes long.